Phil Dreizen

lotd: civilization V music is awesome

The music in Civilization V is just fantastic. Here's the "peaceful" music for the Mongolians, it's based on traditional Mongolian Long Song:

https://www.youtube.com/watch?v=EfpLk5AJ1ME

Here's a youtube playlist with lots of songs from Civilization V

Comments:

oac259

May 29, 2013, 9:47 pm

I was thinking about that game after the second night I figured out what's going on with your score. What you have to remember is you're the freak'in Mongols! You don't build your way to a high score. You conquer it. That's why you were behind everyone until we started rolling through the Romans. But that isn't how you're suppose to beef up your score either. Remember your racial bonus. You should be picking on weak, unallied, city-states.

kupad

May 30, 2013, 2:11 am

You're probably right. I don't see why rolling through the Romans and picking on weak, unallied, city-states are mutually exclusive. But it isn't so wise to do these things simultaneously. After we're done finishing off Rome, I can turn my attention elsewhere.

oac259

June 8, 2013, 9:27 pm

Two points. 1. Rome was a pushover because two civilizations ganged up on it. If you were playing alone, it probably wouldn't have turned out so rosy. At least not that quickly. Even if you had had a computer ally, you wouldn't have gotten the level of coordination we managed. 2. Yes, you would eventually turn your conquerous gaze away from weak, isolated city-states, and towards mighty civilizations. But, your initial victims should probably be city-states. The Mongol racial bonus gives them a huge leg up early in the game against city-states. That means instead of expansion by wasting precious turns on building settlers, during which you have stagnation, you can use those turns on building pointy sticks with which to expand. Pointy sticks are great because you get to keep using them. Of course you will quickly run into unhappiness issues, but eh. Small price to pay for a mighty empire. Oliver